I got as far as them using their hyperspace to launch a small ship and destroy the bigger ship, like why don’t they just make a ton of dummy ships and blow everything up that way, would have taken out the death star so easily.
It was cool to see but right after that’s all I could think about, like why even bother building a death star, just hyper launch things all over the place
Smacking one ship into the other creates a large debris field with unknown vectors. Allowing debris to enter a hyperspace window is dangerous according to the laws of physics that I just made up.
You’ve reminded me of a bit of flavor text from Starsector that I particularly like, from the missile specialization skill:
My colleagues don’t appreciate their whimsy. You get all these little spaceships and you break all the rules 'cause they don’t need to survive landing.
I got as far as them using their hyperspace to launch a small ship and destroy the bigger ship, like why don’t they just make a ton of dummy ships and blow everything up that way, would have taken out the death star so easily.
It was cool to see but right after that’s all I could think about, like why even bother building a death star, just hyper launch things all over the place
Smacking one ship into the other creates a large debris field with unknown vectors. Allowing debris to enter a hyperspace window is dangerous according to the laws of physics that I just made up.
That’s literally the explanation given for why there’s a chunk of Death Star on that one planet in 9.
I’m not even kidding.
We usually call those missiles. :P
You’ve reminded me of a bit of flavor text from Starsector that I particularly like, from the missile specialization skill: