• Juice@midwest.social
    link
    fedilink
    arrow-up
    5
    ·
    2 days ago

    One of the central themes of Sekiro is, “nothing else matters except claiming victory” and still some soulsborne players are like “you’re not a real player unless” insert whatever garbage challenge that is only achievable by cheesing every boss

    • Druid@lemmy.zipOPM
      link
      fedilink
      English
      arrow-up
      3
      ·
      2 days ago

      Yup, very true. Elitism runs deep in the genre. I’m glad our community here is above that :)

    • Druid@lemmy.zipOPM
      link
      fedilink
      English
      arrow-up
      2
      ·
      2 days ago

      Charmless + Demon Bell was fun and actually not as hard as I expected it to be. I got used to taking chip damage from blocking quite quickly. Although I don’t remember what NG cycle it was on

      • Juice@midwest.social
        link
        fedilink
        arrow-up
        2
        ·
        2 days ago

        Charmless really tightens up perfect parry windows! Haven’t tried it with demon bell, might be just the little push I’ll need to get through the immortal journey

  • DamienGramatacus@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    2 days ago

    I never cheesed the Demon of Hatred. The game had taught me to enjoy the punishment by that point so I just learned the patterns like a regular chump.

    • Druid@lemmy.zipOPM
      link
      fedilink
      English
      arrow-up
      3
      ·
      2 days ago

      The problem with DoH is that it’s got very uncharacteristic moves for a Sekiro boss in addition to being gigantic. Many have said that they’d see DoH being a Bloodborne borne, for example, vs being a Sekiro boss.

      In my first playthrough, I managed to beat it after many attempts. In subsequent playthroughs, I just didn’t wanna bother, so I tried the cheese because nailing that is fun in and of itself.

      In later playthroughs, I just don’t fight it at all because I don’t really enjoy the fight as much. It’s cool from a story perspective, the design and vibe is awesome as well, just not that fun to fight.

      • DamienGramatacus@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 day ago

        Totally fair. Sekiro was my first fromsoft since Tenchu. I had no frame of reference other than the game so I just ploughed on. Took a looong time and it was very stressful at first. Once I’d done it without the charm though, the patterns got really locked in so I look forward to the challenge on subsequent playthroughs.

        • Druid@lemmy.zipOPM
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 day ago

          Totally agree! Next to Lies of P, Sekiro is my favourite soulslike and probably remains the one I’ve played through the most (possibly tied with Lies of P) and the one I’m probably best at. Even though I’m very comfortable with the base game of Lies of P and can knock out a regular playthrough pretty well, I’m just better at Sekiro. Once you know the parry timings of bosses, a lot of them become trivial.

          I remember when I first tried the final boss (specifically not saying their name since I don’t know where you’ve finished or if anyone’s reading who’s not finished yet) in my first playthrough… That was fucking rough. It probably took me like three straight days of attempts and a lot of guides to get it. Nowadays, I can usually first-try them without too much sweat. You just know what’s coming and know what to do.

          • DamienGramatacus@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            ·
            1 day ago

            It’s a really special game and such a shame that we won’t get a sequel. I had heard Lies of P is similar. Just waiting for a healthy sale to give it a try.

            • jtrek@startrek.website
              link
              fedilink
              arrow-up
              2
              ·
              23 hours ago

              Lies of P is pretty good, but a little less polished than Sekiro. The parry timings are tight and many bosses have “parry or get fucked” moves.

            • Druid@lemmy.zipOPM
              link
              fedilink
              English
              arrow-up
              2
              ·
              1 day ago

              Lies of P is, in essence, a love letter to Bloodborne in terms of vibes and atmosphere with a bit of Sekiro sprinkled in for good measure.

              Level design reminds you of Dark Souls games with shortcuts and interconnectedness, although toned down a little, combat is a mix of Sekiro and Bloodborne and is really fast-paced, and the story is pretty good overall. They chose a more direct approach to storytelling and make following NPC quests easier and less obfuscated, both of which I like a lot.

              The DLC is the cherry on top and makes an already great game even better.

              Unfortunately, the devs decided that AI > artistic integrity by looking for AI specialists to make the creative process “more streamlined”. Major red flag for me. If they don’t change their course, I probably won’t be playing the sequel even though I’d really love to. There’s been a few nods here and there to a possible direction but as much as I’d like to see that, I don’t wanna support AI in video games.

              What platform are you playing on? Last I’ve heard, a PC demo doesn’t exist? But it should still be available on PS5 - that’s how I’ve first played it.

              • DamienGramatacus@lemmy.world
                link
                fedilink
                English
                arrow-up
                2
                ·
                24 hours ago

                I’m on ps5. Lies of P is on my wishlist but the sales haven’t been low enough yet. I never played Bloodborne though. I tried it back in the day but immediately bounced off. Now knowing that I do like punishing games, I’d love to give it a retry. However, as it likely won’t get a 60fps patch, I probably never will. I loved Elden Ring until I didn’t but I was always wanting the combat to be like Sekiro. Apparently 9 Sols has a similar flow. I’ve started it but not yet properly sunk my teeth into it. I started Hitman for the first time this year and it’s pretty much all I’ve played in 2026!

                • Druid@lemmy.zipOPM
                  link
                  fedilink
                  English
                  arrow-up
                  2
                  ·
                  23 hours ago

                  Yea, 9 Sols is like a mix between Sekiro and Hollow Knight. Not sure how much of a Metroidvania it is, but it’s a sidescroller at least and reminds you of Sekiro with its combat. The story is apparently pretty good too.

                  Also don’t vibe with Elden Ring too much. Closest you’d to Sekiro is the Reflecting Hardtear, or whatever it’s called, that kinda allows you to deflect like in Sekiro but not really.

                  My fiancée and I have got two save files with a combined total of like 300h+, but despite that I’m not the biggest fan. I appreciate the game and what it did for the genre, but I prefer others.

  • sad_detective_man@sopuli.xyz
    link
    fedilink
    English
    arrow-up
    2
    ·
    2 days ago

    I cheesed PCR when I wasn’t having fun anymore. Here’s my gamer-cred card, I’m surrendering it the choice is between that and changing my entire character to whatever optimized hideous goblin build Michael Zack wanted me to play as to get through that.

    • Druid@lemmy.zipOPM
      link
      fedilink
      English
      arrow-up
      8
      ·
      3 days ago

      “to cheese” a boss, a strong enemy in a videogame, usually means to exploit a certain mechanic or glitch in the game to make the fight substantially easier. In my example, you’d basically have the boss fall off the map for the victory.

      Soulslikes are notorious for being very difficult games, so cheesing a boss could also mean that you’d use a bunch of consumable items, usually bombs and the like, to deal a lot of damage from a safe distance instead of engaging in melee combat.

      Hope this makes sense :)

      • NightFantom@slrpnk.net
        link
        fedilink
        English
        arrow-up
        2
        ·
        2 days ago

        I personally would class cheese as “unintended but not really a glitch”, like taking pot shots at a boss from a ledge where they can’t get to. Or indeed eating the energy equivalent of a nuclear bomb in calories because the game allows eating (=healing) while it’s paused.

      • Coelacanth@feddit.nu
        link
        fedilink
        English
        arrow-up
        3
        ·
        2 days ago

        This would actually make for a good discussion topic for next week’s Weekly Soulslike thread. What’s your favourite Soulslike boss cheese?

        • Druid@lemmy.zipOPM
          link
          fedilink
          English
          arrow-up
          3
          ·
          2 days ago

          I’d have to look it up, but I think we’ve had that before, actually

          • M.int@lemmy.zip
            link
            fedilink
            arrow-up
            3
            ·
            2 days ago

            I don’t think we’ve actually had that topic in a weekly thread. I can’t remember it, and I’ve just used the search function. Unless nobody in the whole thread used the word ‘cheese’, we really haven’t had it before.

              • M.int@lemmy.zip
                link
                fedilink
                arrow-up
                2
                ·
                23 hours ago

                Ah, that post!

                It was more broadly about glitches. But, yeah, we definitely discussed a lot of cheese and especially the many ways gravity kills Fromsoft Bosses.

                Also wtf? That post was 6 months ago! How time flies…

                I would still argue that it’s a good topic for a weekly discussion. Depending on your definition cheese doesn’t always involve glitches. Also, since it’s been so long, we have quite a few new regular posters. As a cheese connoisseur I now also have quite a few I haven’t mentioned yet ;)

                • Druid@lemmy.zipOPM
                  link
                  fedilink
                  English
                  arrow-up
                  2
                  ·
                  21 hours ago

                  And yea, time sure does fly. I still remember when I started this community with barely a clue how Lemmy even works, thinking that I’d still be better off with game-specific communities vs. one combined community for soulslikes in general. We’ve got a lot of regulars here now - you being one of them, thank you for continued contributions - which is awesome. :)

                • Druid@lemmy.zipOPM
                  link
                  fedilink
                  English
                  arrow-up
                  2
                  ·
                  21 hours ago

                  I’ll take it into consideration then! I’ve been having trouble coming up with topics recently, so I’m always glad to get suggestions :)

      • Pat_Riot@lemmy.today
        link
        fedilink
        arrow-up
        6
        ·
        3 days ago

        Apparently I’ve even done it. I had the Advantage joystick for my NES, and on Blaster Master if I figured out that i could grenade the bosses and hit the pause button at just the right time and it would keep doing damage. So, yeah makes sense, just didn’t have the vocab. Thanks