It would also be interesting to see how many levels for each class and at what time people usually decide to multiclass. I guess there are certain levels that make more sense than others.
Also: why I Rouge-Ranger so popular?
There’s something you can do with the gloom stalker ranger and the assassin rogue but I can’t remember what it is
I’m curious what’s up with Paladin-Barb
What do they really offer each other besides hitting things?
Maybe it’s simply for hitting more things more harder
Yeah, makes sense, as second most popular is Barb-Fighter.
I guess the Barbarian players just got a little bored of only having a “get big mad” button.
Barb/Fighter is the big crit Half Orc Barbarian 9/Champion 3 build for a crit range of 15-20 or 16-20 and 4x Damage Die on crit. They can deal 300+ damage on a single crit with the Punch Drunk Bastard, Savage Attacker, and the right statuses. They’re pretty nasty.
Reckless Attack/Rage is fantastic on a crit fishing Paladin.
Rogue Multis are going to be popular due to how good Thief 3 is. But for this particular combo it’s most likely a hold over from table-top where Gloomstalker Assassin is quite powerful. It still is in BG3, but it isn’t on the same par as a Thief Swords Bard or any of the other broken combos.
Thief is pretty good with most things just for the bonus action alone. But if you are a dual wielding martial that bonus action becomes even better since it can always translate into damage. I haven’t played a ranger yet though and I’m not sure if hand crossbows are used frequently with them.
I bet it’s range and sneak attack. I play similar in my DnD campaign. I like rogue fighter better in dnd. It was my favorite character, but so far crossbows seem weak in BG3 compared to dnd. I’m only in the 1st area in BG3 so maybe they get better.
oh that definitely do.
I know it’s #20, but why would a Fighter multiclass into a Warlock?
None of the pacts seem to make sense so I assume it’s a one/two level dip, but even those don’t seem worth it. What am I missing?
I would guess the order just indicates they started as a fighter, not that they are mainly a fighter. So a 1 level dip into fighter first for heavy armor and a fighting style, then melee warlock from there makes sense to me.
Otherwise, maybe it’s just people thinking that fighter 5/warlock 5 gets you just as many attacks as a full fighter, and also fireballs/hex etc
Oh! I hadn’t considered the 1 level fighter dip for heavy armor and fighting style. Good point.
Right now the Pact of the Blade Extra Attack stacks with the Extra Attack gained from Class features and going Eldritch Knight gives access to the Shield spell and some lower lvl spell slots.
Warlock 5/Fighter 5/Paladin 2 and Warlock 5/Paladin 5/Fighter 2 both hit extremely hard. Only Paladin 2/Swords Bard 10 really out performs them for melee burst damage.
Oh! Well that is a good reason if it stacks that way, that’s a free attack while investing elsewhere.
Consider some people use mods so you can multi class up to level 20