dragontamer@lemmy.worldMEnglish · 7 months agoHow I learned Vulkan and wrote a small game engine with itplus-squareedw.isexternal-linkmessage-square0fedilinkarrow-up15arrow-down10
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dragontamer@lemmy.worldMEnglish · 8 months agoPorting HPC Applications to AMD Instinct MI300A Using Unified Memory and OpenMParxiv.orgexternal-linkmessage-square0fedilinkarrow-up13arrow-down10
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dragontamer@lemmy.worldMEnglish · 8 months agoInside the Snapdragon 855’s iGPUplus-squarechipsandcheese.comexternal-linkmessage-square0fedilinkarrow-up14arrow-down10
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dragontamer@lemmy.worldMEnglish · 9 months agoLearning DirectX 12plus-squarewww.3dgep.comexternal-linkmessage-square0fedilinkarrow-up13arrow-down10
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dragontamer@lemmy.worldMEnglish · 9 months agoLearning DirectX 12 in 2023plus-squarewhoisryosuke.comexternal-linkmessage-square0fedilinkarrow-up12arrow-down10
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dragontamer@lemmy.worldMEnglish · 9 months agoAlex Tardif: Using D3D12 in 2022plus-squarealextardif.comexternal-linkmessage-square0fedilinkarrow-up13arrow-down10
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dragontamer@lemmy.worldMEnglish · 9 months agoGitHub: Use Direct3D 12 Compute Shader in C (Basic)plus-squaregithub.comexternal-linkmessage-square0fedilinkarrow-up12arrow-down10
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dragontamer@lemmy.worldMEnglish · 9 months agoGeohot's AMD 7900xtx researchplus-squaregithub.comexternal-linkmessage-square0fedilinkarrow-up16arrow-down10
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dragontamer@lemmy.worldMEnglish · 9 months agoHLSL Shader Model 6.8plus-squaremicrosoft.github.ioexternal-linkmessage-square0fedilinkarrow-up12arrow-down10
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dragontamer@lemmy.worldMEnglish · 9 months agoHow do I become a graphics programmer? - A small guide from the AMD Game Engineering teamplus-squaregpuopen.comexternal-linkmessage-square0fedilinkarrow-up19arrow-down11
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dragontamer@lemmy.worldMEnglish · 1 year agoShader Printf in HLSL and DX12plus-squaretherealmjp.github.ioexternal-linkmessage-square0fedilinkarrow-up13arrow-down10
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dragontamer@lemmy.worldMEnglish · 1 year agoMesh Shaders on RDNA™ Graphics Cardsplus-squaregpuopen.comexternal-linkmessage-square0fedilinkarrow-up16arrow-down12
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dragontamer@lemmy.worldMEnglish · edit-21 year agoEfficiently Processing Large Relational Joins on GPUsplus-squarearxiv.orgexternal-linkmessage-square0fedilinkarrow-up13arrow-down11
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dragontamer@lemmy.worldMEnglish · 1 year agoDesigning a SIMD Algorithm from Scratch · mcyoungplus-squaremcyoung.xyzexternal-linkmessage-square0fedilinkarrow-up13arrow-down10
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dragontamer@lemmy.worldMEnglish · 1 year agoThe Book of Shadersplus-squarethebookofshaders.comexternal-linkmessage-square0fedilinkarrow-up15arrow-down10
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AlmightySnoo 🐢🇮🇱🇺🇦@lemmy.worldEnglish · 1 year agoAMD Enables ROCm and PyTorch on Radeon RX 7900 XTXplus-squarewww.tomshardware.comexternal-linkmessage-square1fedilinkarrow-up19arrow-down11
arrow-up18arrow-down1external-linkAMD Enables ROCm and PyTorch on Radeon RX 7900 XTXplus-squarewww.tomshardware.comAlmightySnoo 🐢🇮🇱🇺🇦@lemmy.worldEnglish · 1 year agomessage-square1fedilink
AlmightySnoo 🐢🇮🇱🇺🇦@lemmy.worldEnglish · 1 year agoCompiling NumPy code into C++ or CUDA via torch.compileplus-squarepytorch.orgexternal-linkmessage-square0fedilinkarrow-up16arrow-down10
arrow-up16arrow-down1external-linkCompiling NumPy code into C++ or CUDA via torch.compileplus-squarepytorch.orgAlmightySnoo 🐢🇮🇱🇺🇦@lemmy.worldEnglish · 1 year agomessage-square0fedilink
dragontamer@lemmy.worldMEnglish · 1 year agoImplementing a GPU's Programming Model on a CPUplus-squarelitherum.blogspot.comexternal-linkmessage-square0fedilinkarrow-up17arrow-down10
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dragontamer@lemmy.worldMEnglish · 1 year agoROCm Is AMD’s No. 1 Priority, Exec Saysplus-squarewww.eetimes.comexternal-linkmessage-square0fedilinkarrow-up16arrow-down10
arrow-up16arrow-down1external-linkROCm Is AMD’s No. 1 Priority, Exec Saysplus-squarewww.eetimes.comdragontamer@lemmy.worldMEnglish · 1 year agomessage-square0fedilink