For example: Say i want to make a game set in the fallout universe, where you can build a gang from the ground up and your goal is to conquer a chunk of the waste land for your territory, and as you go along you create different things that go with your raider gangs theme like slavery, drugs ect.
I ask this because as gamer’s we all want to make our own game
For me a really want a star wars game with the mechanics of Empire of sin, and you have a choice of choosing a pre existing syndicate like the hutt clan, black sun, pykes, maul’s syndicate.
Or making your own syndicate and your own syndicate leader, and depending on the choices you’ve made when making both, effects buffs on businesses, and the businesses being slave trade, gladiator fights, drugs, arms dealing, smuggling, protection, bounty hunters for hire and maybe a couple others
And having the choices you make in your character and companions effect the game, so like if i choose a trandoshan companion i’ll get trandoshan gangsters in my syndicate and they have certain buffs and debuffs
Pokemon Legends Kyurem:
- Set in Unova during 50s and 60s. People and pokemon are living together, but haven’t quite gotten things JUST right and it’s noticeable.
- Concerns 2 friends, who are joined by a third, on a road trip.
- First time you play as both the boy and girl together
- All 3 are childhood friends who have a really strong bond. You could seriously buy them as childhood friends or even siblings.
- First fully voiced pokemon game: You cannot name your trainer, and nicknamed pokemon will appear in text only, but still have full customization and each of your 3 playable trainers can have one of 5 names chosen.
- Gameplay is largely based on Arceus, but you can now freely move areas, all of which are connected to “Skyarrow Overworld”
- Skyarrow bridge is “The great bridge”
- You start with a Riolu and Smeargle, and the option of Sprigatito (Gen 9 Cat), torchic, and Froakie later. None of them enjoy their ball tho so they will always be present for story purposes.
- Limited degree of wild pokemon available - most of your mons are about 120-ish scripted bosses with shadow pokemon. While there are roughly 300 pokemon coded to appear in game, not all of them can be caught natively- some pokemon only appear as bosses and you get the entry after the fight.
- Shadow Gauge and friedship are tied together. It takes longer to have max friendship in shadow pokemon.
- How to Purify is unknown - Elygem/Beeheyem??
- Protagonists are all in their early 20s.
- Male is relatively new to pokemon, having had a sheltered childhood. While he works as a graphic designer with his smeargle, he prefers to assess a situation, approaching carefully. He is excited to learn more about pokemon, and as such he leads the “Catch them all” quest.
- No official “Pokedex” but all three provide their own observations and notes - the boy speaks as if a real world scientist were meeting the pokemon for the first time, curious about biology, evolution, etc, the girl speaks like a veteran pokemon player, commenting on the pokemon in battle, and their friend writes about interactions between people and that pokemon, I.E. Zebistrika possibly being used to power generators, Munda and mushana “being good” for helping psychiatrists treat patients, etc
- Female is a Perky pokemon veteran, having hatched the riolu when she was a little girl. She is taking some time before going to school to become a teacher. She firmly believes what you pour your time into is what you will excel at. She is also an avid outdoors woman, and helps set up your “secret base” to camp at.
- Third friend is the eldest, a line cook at a restaurant that was recently destroyed by recent phenomena in the area. Very wise, soft-yet eloquently spoken, and can often spot the bigger picture. An absolute force to be reckoned with in battle, but is a total easygoing hippie by nature. An experienced chef and craftsman, helps the others craft items and will help cook every night.
- You can send in 1, 2, or 3 trainers to have a single, double, or triple/raid battle and cover more ground at once as long as you do not stray too far form each other. As a result, a single trainer can carry 6 pokemon, 2 trainers can have four (later 5) between them, and all 3 can have 3 pokemon between them, (later 4).
- Raid battles have you sending in both, or all 3 trainers, to work together to bring down a super powered opponent, usually pokemon in a berserk state or a legendary. These battles will have opponents with health commonly as high as 10,000 HP.
- Battles are now much faster. Turn order system is tweaked - actions decided will affect turn order as usual but will account for all parties, and you can opt to not have a trainer move. You then press a button to start the turn, and all will have their actions go back to back.
- Plot concerns a road trip through unova as two, then 3 friends are on vacation, but it’s really a journey of self discovery. Driven by character interactions. A recent pandemic that has caused pokemon to turn unusually aggressive has significantly driven away a large percentage of wild pokemon. The Riolu can identify which pokemon have it.
- At night, the condition is exacerbated causing afflicted pokemon to become even more aggressive and occasionally increase in size. In gameplay, this is expressed by increased spawn rates of the afflicted and berserk pokemon, thus adding a new importance to time management and camping at night until you can face the threats. Plus, if you don’t rest, you don’t get buffs from food and black out more easily. Berserkers cannot be caught until late in the game, as they will break out of any ball.
- Revealed to be a altered strain of pokerus that causes pokemon to respond more to fear and anger, connected to a “Cipher” organization.
- A major plot point is when the riolu evolves into lucario, and eventually learns to speak through Telepathy/Aura. Lucario reveals that these “Shadow pokemon” have had their hearts “closed” and obscured by hatred, anger, and fear, worsened by pokerus. When questioned on how this happened, the lucario suddenly becomes very timid looking andjsut shakes its head.
- Some Stealth Segments where you have to avoid a slew of wild pokemon, or face them all at once.
- Mysterious business man named… Armond? Syl? Appears to aid the player. Later revealed to be an alias - “My proper name is GHETSIS HARMONIA.”
- Later see a letter from Cipher head thanking him for his help with the research.
- Game’s finale has a reveal - Orre is on the same content and not too, too far tfrom Unova. Orre even used to have a las vegas-type town. You Can visit Phenac, Pyrite, Agate, Gateon and Vegas.
- Final boss is a shadow “Complete” kyurem.
Honestly, I’d just make a modern version of Star Wars Galaxies, Pre-CU era. That was thee star wars mmo, in my opinion. Being a jedi is cool and all, but name any other star wars game where you can be a medic, an entertainer inside a cantina, a bioengineer that creates pets tailored to specific purposes, a droid engineer crafting droids to customer specifications, or any other of the many roles you could take on within SWG.
That game was in my top 3 MMOs of all time and I’d play the hell out of a modern version of it.
Jet Force Gemini Online
and a Diablo game with the mechanics of monster hunter
Mass Effect, but it’s set on the Citadel, and you’re a member of C-Sec investigating various crimes and gang movements and assassins and so on.
So like, LA Noire in ME.
Super Mario [insert creative word here]
- Sequel to Odyssey
- Have 16 to 20 self-contained worlds
- Have a new mechanic that blends both Odyssey’s possession and 3D World’s character abilities
- Mario gets to bring with him THREE companions.
- These companions are other Mario characters.
- Luigi, Peach, Toad, Toadette, Daisy, Yoshi, Rosalina, Wario, Waluigi, Nabbit and Pauline
- Each character has their own unique ability for platforming.
- Each world, or at least half on them, allows you to recruit and use a new character.
- Each world has 10 hidden Stars.
- 3 of them are accessible by Mario alone.
- 3 of them are accessible by whoever is initially recruited in the world.
- 3 of them are accessible by a combination of characters, like how for that one Star, you need Mario, Luigi, Toad and Peach specifically.
- 1 last is to collect 100 coins.
- A few worlds are based on other Mario games, like Luigi’s Mansion, Beanbean Castle from Mario & Luigi, Delfino Isle from Sunshine, etc.
- Gameplay is fairly simple, with a mix of 64, Galaxy and Odyssey.
- This is essentially Odyssey 2 with mechanics from DK64… and Balan’s Wonderworld ^^;
Anything new set in the world of Tyranny. A direct sequel would be cool (but tricky to do), though I think I’d prefer some kind of grand strategy/RPG hybrid, like a warhammer total war game with a lot more character customization and choice.
Dump all these Simulator games (Farming, Power Washer, Train, etc) into a world with Superheroes and Villains constantly destroying things in fights.
Sometimes you go days without an incident and then a meteor shower comes. Superman destroys the world ending ones but debris crashes down and you have to power wash radioactive goo off your house. Or the bridge is out for the train and you have to emergency drive while Superman tries to fly the train back into the rail.
The majority of the games are the same with random encounters.
So basically a simulator with SimCity’s disasters? Sounds like a wild time.
A game like Battlefield 3, but set in the Warhammer: 40,000 universe.
Difficult to be sure, since power-levels between certain factions would be quite different.
A good Walking Dead shooter.
I would make the true starwars battlefront 3. Full galactic conquest. More maps. More factions to play as beyond the main 4. More abilities and jedi/sith. Large scale fleet combat with more than 2 ships.
The fact the original battlefront 2 was never expanded on is a travesty.
The last of us 2 (gameplay (not story) game set in a open world experience. (Planetside 2 size)
I would love a game of that quality of polish and animation set in a massive ass world, where you can 1000 player lobbies. A map the size of planetside 2, with a massi focus on stealth and teamplay
I think Castlevania is being neglected massively and could branch out much more…
Castlevania Souls style game would be a dream.
Castlevania Warriors I could see working as there’s plenty of characters and enemies to use as characters and hordes etc.
Castlevania Mystery Dungeon. Another idea I genuinely could see work. Mystery Dungeon as a series could be better utilised and expanded more too.
I’d make a Warhammer 40k game except it would actually be good.
Warhammer 40k: Terminatus - build and lead your own Terminator squad. Face down battlefields against the foes of the Emperor and spread the glory of the Golden Throne!
The Fire Fly Universe, Not necessarily interacting with any existing characters or ships, but having your own ship and flying around and interacting with ships, planets, asteroids, people… Kind of like how Star trek online did, but good.
Geopolitical strategy or explorer simulator in the setting of Star Wars