Releasing a so called full game, but including the dlc into the disc
That one doesn’t seem quite as common anymore. It’s more common that the disc will have an unfinished version of the game and require a Day 0 patch in order not to be a hot mess.
well… in most cases, you “can”… but you might not want to… imagine being stuck with Cyberpunk or No Man’s Sky exactly in the state they released in.
However, there are a few examples where, yeah… you actually couldn’t really. THPS5 famously released in a state where the Day one patch was basically most of the game, with only the tutorial and level creator being accessible without it. I’d say there’s a risk this could become the new normal, but I have a feeling everything will just move to digital marketplaces before stuff like that becomes commonplace.
I got my son (5yo at the time) a Just Dance game for our Switch, and I couldn’t download on his profile bc he didn’t have an active online account, and if I downloaded it on my profile, he couldn’t play the game on his
To top it off, there was never a physical copy of the game sold; all the boxes had codes in them
Same here, the switch e-shop is not available in my country so I have to get physical copies. I went to a game store in another country a few weeks ago and I couldn’t buy half of the games on display because they were only download codes. Drives me nuts
Releasing physical copies that only contain the download code
Releasing a so called full game, but including the dlc into the disc
Also selling a game but in reality, when you buy it, you only buy a license, to play it through the service (such as steam)
Always online drm
Not always allowing full refunds fot people with various issues. Such as game crashing
That one doesn’t seem quite as common anymore. It’s more common that the disc will have an unfinished version of the game and require a Day 0 patch in order not to be a hot mess.
So if you buy a physical copy of the game and don’t have an online connection to update you can’t even play the game?
well… in most cases, you “can”… but you might not want to… imagine being stuck with Cyberpunk or No Man’s Sky exactly in the state they released in.
However, there are a few examples where, yeah… you actually couldn’t really. THPS5 famously released in a state where the Day one patch was basically most of the game, with only the tutorial and level creator being accessible without it. I’d say there’s a risk this could become the new normal, but I have a feeling everything will just move to digital marketplaces before stuff like that becomes commonplace.
Fucking Baldurs Gate 3 didn’t even get a physical release in Canada, only digital. Absolutely bullshit honestly.
Open world
“Also selling a game but in reality, when you buy it, you only buy a license, to play it through the service (such as steam)”
I get what you mean, but you never really purchased anything else than a license. Only in physical media times the media WAS the license.
the fake disc/digital key shit is crazy insulting, basically paying 70 bucks for a spit in the face.
The download code thing really kills me.
I got my son (5yo at the time) a Just Dance game for our Switch, and I couldn’t download on his profile bc he didn’t have an active online account, and if I downloaded it on my profile, he couldn’t play the game on his
To top it off, there was never a physical copy of the game sold; all the boxes had codes in them
Same here, the switch e-shop is not available in my country so I have to get physical copies. I went to a game store in another country a few weeks ago and I couldn’t buy half of the games on display because they were only download codes. Drives me nuts