Battlepasses, Live Service in general, the idea that ANY game they develop will make them infinite$, microtransactions that are 200$ (no longer MICRO), putting 3000000 collectibles ALL over the map just because it was fun in that one game and the list goes on…
Battlepasses, Live Service in general, the idea that ANY game they develop will make them infinite$, microtransactions that are 200$ (no longer MICRO), putting 3000000 collectibles ALL over the map just because it was fun in that one game and the list goes on…