I’ll never really get over how in Mass Effect 3, they locked one of the fairly plot related companions behind a paid DLC on release, despite being a fully fleshed out character with fully fleshed out interactions, connected to the main story. Javik fits so seamlessly into the story, it’s as if he was never intended to be DLC, which I believe was actually the case. The previous game did something similar, except they were additions to the game that came later and with their own story, missions and additional gear. Oh, and ME3 introduced micro transactions to the franchise, so there is that too.
The first time I played ME3 on console was a mess with the way they locked the maximum battle preparation that allowed the best ending behind a weird multiplayer that no one played.
I’m glad the legendary edition with all 3 games fixed that and added Javik and the other DLC stuff
I’ll never really get over how in Mass Effect 3, they locked one of the fairly plot related companions behind a paid DLC on release, despite being a fully fleshed out character with fully fleshed out interactions, connected to the main story. Javik fits so seamlessly into the story, it’s as if he was never intended to be DLC, which I believe was actually the case. The previous game did something similar, except they were additions to the game that came later and with their own story, missions and additional gear. Oh, and ME3 introduced micro transactions to the franchise, so there is that too.
The first time I played ME3 on console was a mess with the way they locked the maximum battle preparation that allowed the best ending behind a weird multiplayer that no one played. I’m glad the legendary edition with all 3 games fixed that and added Javik and the other DLC stuff
Launch day DLC are pay walls for content and Javik was indeed one such case.