But it’s an ad for a game. Cut scenes aren’t going to be gameplay and any gameplay will be done in a controlled code stable version of the few seconds they’ll show at a time with heavy editing.
The games going to be a buggy mess when it releases. I’m sorry to break the news to you.
I am not going to play the game on release as it will only be available on console. I will be waiting for the PC release with most of the bugs ironed out. The ad for the ad said that there would be gameplay so I am waiting for that. AAA or not, I know of a certain fit girl that can supply me.
Is that Rockstar’s track record now? I remember RDR2 releasing in a pretty stable condition. Regardless, bugs or no, I think people deep into gaming usually see the most important parts as what the gameplay is shaping up to be. So that would be, how has the driving changed, is there more thought and effort put into the non-violent side-content, how intractable is the world and to what degree is the world responsive? Stuff like that. The folks I usually listen to are mostly on that track since graphics are generally irrelevant now and the story is… Gonna be a Rockstar story, and won’t be anywhere near GTA IV, so it’s not that exciting.
It sucks, but GTA is one of our last tentpole entertainment products. I understand people being a little excited to participate, and that also means the corps milking it for every last cent. The Netflix thing makes sense in the same way superbowl commercials make sense. And it does look like this is supposed to be the big gameplay showcase, so wanting to tune in as a gaming insider also tracks. It is what it is.
I do prefer content to be distributed in central hubs with fast transportation between them. I don’t like fast travel, I want to be the one moving. I want to play the first spiderman game because of that.
If you want a deep world, you should use the dark souls formula using branching paths with a defined beginning and ending.
Open world is for 3 good missions in each central location and 100 fetch quest I will not do
Haven’t played any of them yet but I would like to. It would depend on what you can do in those areas. If it is like for example assassins creed without traversal between cities I would enjoy it.
GTA is one of our last tentpole entertainment products.
Pure opinion. And yes there were tons of bugs that’s how all AAA games are released now. That’s why I now avoid them like the plague. Especially at launch if I am interested in it, which is practically never. To a significant amount of people, this is just another game they aren’t interested in.
But it’s an ad for a game. Cut scenes aren’t going to be gameplay and any gameplay will be done in a controlled code stable version of the few seconds they’ll show at a time with heavy editing.
The games going to be a buggy mess when it releases. I’m sorry to break the news to you.
I am not going to play the game on release as it will only be available on console. I will be waiting for the PC release with most of the bugs ironed out. The ad for the ad said that there would be gameplay so I am waiting for that. AAA or not, I know of a certain fit girl that can supply me.
Is that Rockstar’s track record now? I remember RDR2 releasing in a pretty stable condition. Regardless, bugs or no, I think people deep into gaming usually see the most important parts as what the gameplay is shaping up to be. So that would be, how has the driving changed, is there more thought and effort put into the non-violent side-content, how intractable is the world and to what degree is the world responsive? Stuff like that. The folks I usually listen to are mostly on that track since graphics are generally irrelevant now and the story is… Gonna be a Rockstar story, and won’t be anywhere near GTA IV, so it’s not that exciting.
It sucks, but GTA is one of our last tentpole entertainment products. I understand people being a little excited to participate, and that also means the corps milking it for every last cent. The Netflix thing makes sense in the same way superbowl commercials make sense. And it does look like this is supposed to be the big gameplay showcase, so wanting to tune in as a gaming insider also tracks. It is what it is.
I will do the same as with GTA V:
I am a simple man, I just want to have a big city to run around.
We finally found him! John Openworld! The core reason why game devs keep making every game into an open world!
I have a question I always wanted to ask. Is it more important for the world to be deep or wide? More side content or more to navigate?
I do prefer content to be distributed in central hubs with fast transportation between them. I don’t like fast travel, I want to be the one moving. I want to play the first spiderman game because of that.
If you want a deep world, you should use the dark souls formula using branching paths with a defined beginning and ending.
Open world is for 3 good missions in each central location and 100 fetch quest I will not do
What about a system like the Like a Dragon franchise, where it’s a small open area flush with things to do?
Haven’t played any of them yet but I would like to. It would depend on what you can do in those areas. If it is like for example assassins creed without traversal between cities I would enjoy it.
Pure opinion. And yes there were tons of bugs that’s how all AAA games are released now. That’s why I now avoid them like the plague. Especially at launch if I am interested in it, which is practically never. To a significant amount of people, this is just another game they aren’t interested in.
That’s just, like, your opinion, man…