Yeah FromSoft has a long habit of telling their stories in the most obtuse ways possible. They’re perfectly capable of doing normal storytelling (see Armoured Core, for example), they just choose to do it like this for their Souls-like games
That said, I actually think that a blind playthrough is a good idea for the first time! The world is meant to be mysterious. It’s okay if you don’t see everything
I kind of prefer when they do just tell a straightforward story, sekiro is one of my favourites for that reason.
I don’t mind the incomplete story when the world is done well ahead of time. I think that after seeing dark souls 3 tack on a bunch of stuff to the original story, it mildly soured me on the concept. Elden ring is fortunately a lot better about it.
Yeah, the Souls style works for me but I totally get why it would be offputting to others. I love worldbuilding and lore theorising, so getting heaps of that with very little in terms of character development is fine by me
Yeah FromSoft has a long habit of telling their stories in the most obtuse ways possible. They’re perfectly capable of doing normal storytelling (see Armoured Core, for example), they just choose to do it like this for their Souls-like games
That said, I actually think that a blind playthrough is a good idea for the first time! The world is meant to be mysterious. It’s okay if you don’t see everything
I kind of prefer when they do just tell a straightforward story, sekiro is one of my favourites for that reason.
I don’t mind the incomplete story when the world is done well ahead of time. I think that after seeing dark souls 3 tack on a bunch of stuff to the original story, it mildly soured me on the concept. Elden ring is fortunately a lot better about it.
Yeah, the Souls style works for me but I totally get why it would be offputting to others. I love worldbuilding and lore theorising, so getting heaps of that with very little in terms of character development is fine by me