Played my first round two days ago, got flamed for being bad at the game. 10/10 League experience would play again.
You need to have 12500 hours experience in the game before you are allowed to play the game.
Sounds like an entry-level job
I love Deadlock, but I am worried about a hyper competitive scene being a big part of it. I’m happy exploring mechanics without being flamed.
This is why i play cookie clicker
Getting familiar with mute or mute all options is the way to go. There’s always gonna be dirt throwing in matchmaking, so you have to adapt it to your liking. For me that means that if the first thing someone says in team chat or voice is a complaint or flame, they are not really worth my time or attention. They could have said hello, asked for help, but no they went straight for a basic emotional response. No thx. That has helped a lot for me in MM.
Too bad I have no idea how deadlock works so far , gonna be a lot of muting! 😅
I’m a little confused. Deadlock is a 3rd person MOBA in a sea of MOBAs. Concord is a 3rd person hero shooter in a sea of hero shooters. Seems to me like this is Valve magic, even though ex-Destiny devs worked on Concord.
I’m not planning on playing either one due to my lack of good Internet, I just find it a bit strange.
Valve’s ‘magic’ is play testing something to the point it’s a polished experience that people keep coming back to. They put in the work to see how their game plays, and adapt where they feel it’s needed. If Sony did near the play testing on Concord that Valve did on Deadlock, I’d bet their game would be pretty fun too.
And if it doesn’t work you’ll never see it.
Artifact says hello.
To note also, is that in addition to Valve magic Deadlock is created by Icefrog - the lead developer and designer behind Dota 2 (and DotA: All-stars for years before that). You can see his fingerprints all over Deadlock, and despite it clearly being at the alpha stage you can still see he knows intimately what makes a good MOBA tick.
The sea of MOBA in question:
- LoL
- Dota
- Smite
- errr…
And of those, Smite is the only real comparison.
I only really hate Smite for being the reason Tribes: Ascend was killed.
Tribes 3 is pretty similar if you haven’t played it yet you should.
Since the first two have approximately 6.5 billion people playing them at any given time, I’d still call it a sea.
Holler for Predecessor, the spiritual successor to Paragon.
We having fun out here, jump in, the waters fine!
Valve has the resources and incentive to take years and years making something fun with no worry about profitability. Steam is their product, the games Valve releases on Steam are just reasons to spend money on their platform.
That Valve magic is monopoly and nostalgia.
How tf is this a monopoly? There are other mobas you can buy, even on their own store. And if you meant steam, that’s also not a monopoly, there are lots of other stores. Most just suck and are not even beginning to understand why steam has its standing.
people that don’t know what words mean like to complain about those words
understand why steam has its standing.
Because they forced people who bought physical copies to download a proprietary launcher?
You talking about EA? Or Ubisoft? Or Epic? Or Blizzard? Or Rockstar? Or 2K?
Valve. Keep up man, pick up on the social cues
Retail copies of half-life 2 required Steam, and that was just the beginning. I returned several physical copies of games over the years because of the Steam requirements.
Oh yeah buddy. I just hate how Steam is just so inconvenient and useless. It costs so much and takes up all that space that could otherwise be the latest CoD! I would so much rather have a few hundred different profiles and logins for the few hundred games I would forget that I have!
I love how you just ignored everything I said. You really showed me, I shall bow down to Lord GabeN.
People forget that Valve was the first major player to do this.
G*mers get upset when you bring it up
And what has that to do with a monopoly? They forced other developers to sell their game on steam? No, over time it developed into a platform that was just more convenient in so many ways than physical copies, for gamers and developers. Steam wouldn’t have taken off if it was as shitty as the launchers from ea/ubi and so on. And so what if they were the first ? Wow released in the same year and had its own proprietary launcher, so they could charge users monthly. While Steam is free and their servers are free to use. It’not like we wouldn’t live in a world without proprietary launchers it it weren’t for steam, we would just have shitty ones, almost exclusively. Just compare the the movie/tv-show platforms, all the same shit in different shades of brown.
LMAO!!! I just found Tim Sweeney’s Lemmy account. 🤪
Try competing for the customers ya cunt!
I wasn’t a fan. It’s still too much like a moba to break through genres. I am curious if it will eat into Dota’s fan base, or bring more people?
As someone who was interested in dota2 but found it too daunting to figure out, I’ve been brought in myself. I’m loving deadlocked so far.
Are you me? Thats how I feel. It’s like a moba that’s fun.
It’s a moba that’s more than clicking fucking endlessly on a map. Like in Starcraft, the speed of your clicks can make or break you.
It’s genuinely like an extensions of Team Fortress 2/Overwatch, except they’ve moved the core gameplay onto the MOBA model.
I’ve been playing dota since 2012 and I haven’t played a single game of it since I got invited to Deadlock months ago.
I don’t need it to be unique. I need it to be polished and enjoyable!
It seems like a great game for those with the time and dedication to learn it.
I’m not one of those people. This game takes a lot from DOTA and will demand an extensive knowledge of the map, characters, builds, and items to start to get good at it, and I just don’t care to spend the time to learn it all.
I know nobody asked, but I really wish more MOBAs like HOTS did well. I love HOTS for how approachable it was in comparison to the others. I’m at the point where if I play a moba and there’s an item shop: I’m out. In every case I’ve seen an item shop the optimal usage of it is to build your characters stats to counter your expected build of the other team’s build - and that is a LOT of added complexity I just don’t want to deal with, especially because it requires so much knowledge and people with more time than you will flame you if you don’t know it.
HOTS is actually an amazing MOBA for people who don’t like MOBAs in that it eschews overlong matches (usual like 20 min), it has simplified itemization, decreased emphasis on perfectly farming your lane, etc. Definitely better game than people give credit for.
The store is simple, though. It has archetypal builds (or whatever they are called), like “cooldown reduction item”, “life steal item”, etc. I think the hardest part will be memorizing yet another set of heroes to play decently against them.
It’s pretty fun, but its very much a MOBA. Matches usually take too long(30+ min), csing/laning is not really enjoyable (to me). The potential for massive power differentials based on items and balance. The shooting mechanics are pretty simplistic, though seeing how the game actually works (as a MOBA) that is probably a good thing.
It will be good probably for people who are already fans of traditional MOBAs with these elements. I’ll play occasionally with my friends. Needs more heroes
I don’t think I’ll leave OW2 for this, purely because I’m super casual and only play unranked/MH.
I’m glad that is coming out and people are having fun though.
I play both. Deadlock is definitely more Dota style with longer matches and punishes poor team strategy much more. OW2 scratches a different itch.
Yeah I wouldn’t. It’s not really the same kind of game ultimately, and the time investment you need to grasp it can be a lot, even for someone like me who played DOTA and shooters way too much.
If you can get into it though, it’s a real banger so far.
Try Marvel Rivals (out on December 6th). It reminded me of OW1, but also OW2, of course.
honestly didn’t like this game much, it’s very DotA and i didn’t really like DotA
I don’t like Dota either. I always liked League for being quick and snappy. That said, Riot/Tencent are evil sons of bitches so I won’t go back ever.
I’ve never tried DotA, but did play Heroes of the Storm quite a bit when it wasn’t on life support yet. Deadlock, on the other hand, I tried for 45 minutes and am now fairly certain it’s got nothing to offer me.
I think they need to simplify it just a tad. There are so many buttons to press
You can always use builds that don’t rely much on active items. I rarely buy more than 2.
I want more complex games though
Absolutely hard disagree with this. Removing active items would be dumbing it down too much.
Bro, I fucking LOVE pressing buttons!
Someone tell me I can play with my Steam Deck!
You can, it requires a startup command: “steamdeck=0 %command%”
Put that, without quotes in the game properties. You can start the game without it, but matchmaking is blocked.
Nice! I’ll save this comment for when I’m allowed to play this game.
If anyone is not sick of having to invite people, I’d love an invite.
I’ll admit I’m curious. If a friend of mine invited me I’d try it, but I worry my flick shooting isn’t good enough. I was always better at overwatch since it involved characters that could be played well without good shooting ability.
There is very little flicking, certainly less than Overwatch. Time to kill being much higher, longer sightlines, more predictable movement and third person means it really isn’t twitchy. Shooting most characters’ guns probably feels closer to Orisa’s or Sombra’s than anyone else.
I’ve felt the same way about Overwatch as you, and I’m enjoying Deadlock much more lately. I would give it a shot.
Hmm okay, high TTK makes me more interested. I was a big fan of sombra too. I’ll def give it a chance when I get access.
Its so freaking good. I been having a blast playing it and so has my son.
Been interesting watching streamers quitting their current games to jump immediately onto Deadlock, some even in tears pretending to be doing anything more than abandoning the communities that built them for anything other than the dollar signs they have in their eyes.
Imagine someone actually feeling bittersweet about moving on to something new for fun and/or for the benefit of their career.
Literally why does the Internet have to be filled with “they can’t possibly just be good people making a decision that isn’t inconsequential, FAKE” comments like this?
Personally, I don’t care as don’t follow streamers myself. But seems like the right thing to do is to not abandon the people that built you up to begin with because something shinier shows up. Make a transition over time to something new, sure. But when it’s sudden like this, it’s hard to see it any other way.
So it is not about the personality of the streamer but the games they play?
It’s both for me. Example: I like Grubby and his WC3 content, never watched him playing Dota as it doesn’t pique my interest. I don’t watch ToD’s WC3 streams because I cannot stand his personality.
But neither is there an obligation for anyone to provide the content I enjoy nor am I obligated to watch content of anyone that I don’t enjoy.
Depends on the streamer, I guess. Personality probably matters more to those that are variety streamers - people that play many different games at any given point with a large general audience and probably less important for those that specialize in a specific game that has a built-in community of people interested in that game.
One of the finer points of something new is getting in at the right time. I have to imagine if you’re a streamer and you force yourself to stay on your old game “for the fans,” you could miss out on the shiny new thing that people care about. This could literally cost them money that they need for rent. I am confident that many streamers are not highly paid and depend on this income.
Don’t forget, fans are fickle, corporations are fickle, everyone is fickle. I don’t think any employee of a company should be loyal to that company if it is to their own detriment as that company will let their employees go if it needs to (better companies try harder, worse companies make worse decisions).
I don’t see why a streamer should treat their career differently. Do what you think is best for you. Streamers don’t owe me, the fan, and it doesn’t do me any good for them to force themselves to play a game they’re less interested in just to appease me.
Yeah, being a variety streamer is among the toughest you can be, and I’ve heard more than one streamer off-the-record complain about being “stuck in their rut” as their fan base is largely tied to a game they’re no longer passionate about.
With all the hype surrounding a Valve game, I’m not at all surprised at people jumping at the chance.
Artists and performers need the freedom to be able to chase viable opportunities that excite them. You’re watching them for their passion after all. If they get paid better to do it, great. This is their job, after all.
So either you’re lying here or lying in your first comment. I’m guessing you’re here to troll. Perhaps you just got dumped by a girl who’s success you think you’re responsible for.
streamers don’t owe playing a single game forever to their viewers. If you like the streamer you can follow them to another game, or you can find someone else to watch. It’d be very strange to expect someone to play to not play the game they enjoy most just because you subscribe to them on twitch, especially when you can stop subscribing whenever.
… What? Dedicated streamers is a bizarre concept, playing different games is normal and good
That’s weird. The dollar signs come from the community do they not?
New game = new community = new dollar signs, I suppose.
So, when I quit my job for something better, I imagine you think I owe my old employer for something somehow?
Get back on that stage! I made you!