alessandro@lemmy.ca to PC Gaming@lemmy.ca · 4 months agoSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.comexternal-linkmessage-square108fedilinkarrow-up1175arrow-down15cross-posted to: pcmasterrace@lemmit.online
arrow-up1170arrow-down1external-linkSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 4 months agomessage-square108fedilinkcross-posted to: pcmasterrace@lemmit.online
minus-squareQuetzalcutlass@lemmy.worldlinkfedilinkarrow-up1·4 months agoBecause Bethesda didn’t focus on fixing script bugs in those re-releases, only engine ones. The game logic remains a tangled mess of bugs and the unofficial patches that actually fix things barely needed to change at all to support each new edition.
Because Bethesda didn’t focus on fixing script bugs in those re-releases, only engine ones. The game logic remains a tangled mess of bugs and the unofficial patches that actually fix things barely needed to change at all to support each new edition.