pookie@lemmy.blahaj.zone to Technology@lemmy.worldEnglish · 13 days agoA Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'www.pcgamer.comexternal-linkmessage-square25fedilinkarrow-up1354arrow-down16file-textcross-posted to: lemmydirectory@lemmy.dbzer0.compcgaming@lemmy.cagames@sh.itjust.works
arrow-up1348arrow-down1external-linkA Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'www.pcgamer.compookie@lemmy.blahaj.zone to Technology@lemmy.worldEnglish · 13 days agomessage-square25fedilinkfile-textcross-posted to: lemmydirectory@lemmy.dbzer0.compcgaming@lemmy.cagames@sh.itjust.works
minus-squareBlackLaZoR@fedia.iolinkfedilinkarrow-up3·13 days agoI imagine in case of GPU design, there should be a bunch of tests for image correctness at some point, which would require pixel perfect reproduction to pass. But it’s plausible that tests were running incorrect math too.
I imagine in case of GPU design, there should be a bunch of tests for image correctness at some point, which would require pixel perfect reproduction to pass.
But it’s plausible that tests were running incorrect math too.