The main issue with Spore is that it’s a conditional damage increase that is dependent on Temp HP. This makes it reliant on player knowledge of 5e’s Temp HP mechanics and sources.
Compare that with Fighter and Thief multis and you see why it isn’t taken by those without in-depth knowlege of 5e and BG3’s implementation.
What, no spore monk?
The main issue with Spore is that it’s a conditional damage increase that is dependent on Temp HP. This makes it reliant on player knowledge of 5e’s Temp HP mechanics and sources.
Compare that with Fighter and Thief multis and you see why it isn’t taken by those without in-depth knowlege of 5e and BG3’s implementation.
That and the whole Action to activate symbiotic entity, which is true to 5e, but was a bad decision there too.