• iAmTheTot@kbin.social
    link
    fedilink
    arrow-up
    2
    ·
    1 year ago

    There were 1st level spells that had missing info or flat out wrong info. This is content players are immediately going to interact with.

    There’s a major NPC whose story line gets broken beyond repair in multiplayer if you don’t do things just right. This is only a few hours into the game.

    I don’t think I’m setting a very high bar here.

    • Feydaikin@beehaw.org
      link
      fedilink
      arrow-up
      4
      ·
      1 year ago

      Compared to a lot of Triple-A games out there, it is polished.

      It’s a pretty big game with a lot of variations. And as i said; It just got it’s first patch and more are coming.

      It took Bethesda about 12 years before they got around to fixing the “Games for Windows Live” thing in Fallout 3. Which literally made the game unplayable. That was a problem.

      I’m sure they’ll get Wyll fixed for you, if he hasn’t already been in this patch.

      But now I’m intrigued… If you don’t think you’re setting the bar high, what games are you comparing BG3 to that were that bug free at launch?

      • iAmTheTot@kbin.social
        link
        fedilink
        arrow-up
        3
        ·
        1 year ago

        Scope is not an excuse for bugs and I’m tired of people making that argument. If they couldn’t deliver this scope as a polished game, maybe they should have reduced the scope.

        • Feydaikin@beehaw.org
          link
          fedilink
          arrow-up
          3
          ·
          edit-2
          1 year ago

          We wouldn’t have any games with the stardards you’re suggesting. I think you’d be hard pressed to live up to them yourself, if I’m being honest.

          No product is without it’s faults and flaws.

          I’m sorry you happend to be one of the people that got that bug.

          If it’s as big a deal for you as it sound like, I’d recommend getting a refund. It’s as simple as that.

          • iAmTheTot@kbin.social
            link
            fedilink
            arrow-up
            3
            ·
            1 year ago

            We wouldn’t have any games with the stardards you’re suggesting.

            This is the most ridiculous and hyperbolic thing I’ve read all week.

            • Feydaikin@beehaw.org
              link
              fedilink
              arrow-up
              2
              ·
              1 year ago

              All games launch with bugs. Not necessarily game-breaking bugs, but bugs nonetheless.

              There is simply no way developers can account for every tiny potential conflict in their code. So thank god for the internet and that fixing them post-launch is a concept.

                • Feydaikin@beehaw.org
                  link
                  fedilink
                  arrow-up
                  1
                  ·
                  1 year ago

                  No idea what that’s supposed to mean.

                  The simple solution for you is just not buying games at launch.

                  • iAmTheTot@kbin.social
                    link
                    fedilink
                    arrow-up
                    2
                    ·
                    1 year ago

                    You’re exaggerating my position to make it easier to attack. In other words, you’re trying to argue against a point I did not make. A straw man.

        • gk99@beehaw.org
          link
          fedilink
          arrow-up
          2
          ·
          1 year ago

          Gonna be real with you, this is a terrible take. I’d much rather have games pushing boundaries at the cost of some bugs rather than a bunch of the same old regurgitated elements over and over to be safe.

          GTA3 had plenty of bugs, the Purple Nines glitch being particularly infamous. Literally nobody out there is saying “wow, I wish they’d stuck with the top-down style games instead of going 3D because this bug has seriously inconvenienced me.”