• Rose@lemmy.zip
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      2 days ago

      From what I’ve been hearing, their fee is flexible. 30% is uncommon on PC.

        • Rose@lemmy.zip
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          2 days ago

          I’m not aware of any evidence of Valve’s cut ever adapting to a dev’s circumstances. It’s 30% until they’ve made $10M, which drops it to 25%, and to 20% after $50M. I’d call that scalability available only to the most successful few, not flexibility.

          • jatone@lemmy.dbzer0.com
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            2 days ago

            That is a dynamic rate by definition, not saying its perfect. But its available to any dev whos game hits those numbers.