I once told a player a roll was impossible, so she shouldn’t bother. She gave me a look, picked up the dice, and rolled a crit (this was a 3d6 system, so that’s a 1 in 216 chance). I don’t care what the rules say. If I refused that dice witch her roll, my dice would forever roll naught but garbage.
Yeah, you might need a hard success for this, probably too difficult for your party…
Fuck.
Play Pathfinder instead. Nat 20 means nothing.
I once told a player a roll was impossible, so she shouldn’t bother. She gave me a look, picked up the dice, and rolled a crit (this was a 3d6 system, so that’s a 1 in 216 chance). I don’t care what the rules say. If I refused that dice witch her roll, my dice would forever roll naught but garbage.
I do, but I don’t run pathfinder as we have another DM that does it. Honestly I love combat in this game.
I was mostly referring to any game where you set them to impossible odds (e.g. Cthulhu) and they just roll their highest critical.
So basically I either rob them or let them do some John Woo cinematic shit with doves and all.
You can never have enough doves
There’s no critical success for ability tests in DnD either.
Yeah, I know. Most DMs know. Most players know. That doesn’t mean most actually play that way.