Checkout Box86/64 and Fex-Emu. They both do x86 translation/emulation on ARM Linux and the results are wayy better than any reasonable expectations I had going in.
I wouldn’t say you get that much of a performance hit with Apple games when emulating X86. Rosetta works pretty great for games that are already on macOS but as X86 games. The problem is emulating for Windows games that are also on X86.
It really depends on the game. If the game was truly native, usually the Rosetta performance is good. A lot of games though are JIT, and running a JIT inside a JIT is terrible for performance. The good news is that a game already being JIT is probably easier to patch to be native, for example people have had success replacing the mono runtime used by terraria with a native one and seeing good performance improvements, or running Minecraft on a native JVM. The bad news is it doesn’t necessarily mean the developers will actually update the thing, and mods like this are unlikely to appeal to the vast majority of people.
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Checkout Box86/64 and Fex-Emu. They both do x86 translation/emulation on ARM Linux and the results are wayy better than any reasonable expectations I had going in.
I wouldn’t say you get that much of a performance hit with Apple games when emulating X86. Rosetta works pretty great for games that are already on macOS but as X86 games. The problem is emulating for Windows games that are also on X86.
It really depends on the game. If the game was truly native, usually the Rosetta performance is good. A lot of games though are JIT, and running a JIT inside a JIT is terrible for performance. The good news is that a game already being JIT is probably easier to patch to be native, for example people have had success replacing the mono runtime used by terraria with a native one and seeing good performance improvements, or running Minecraft on a native JVM. The bad news is it doesn’t necessarily mean the developers will actually update the thing, and mods like this are unlikely to appeal to the vast majority of people.
A lot of that comes down to Unreal and Unity. They have targets built in for everything. Even a web browser if you want.