ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 1 year agoReport: 83% of mobile games fail in the three years after launchwww.gamesindustry.bizexternal-linkmessage-square23fedilinkarrow-up1168arrow-down15cross-posted to: games@sh.itjust.worksgames@lemmit.online
arrow-up1163arrow-down1external-linkReport: 83% of mobile games fail in the three years after launchwww.gamesindustry.bizylai@lemmy.ml to Gaming@lemmy.mlEnglish · 1 year agomessage-square23fedilinkcross-posted to: games@sh.itjust.worksgames@lemmit.online
minus-squarefred@lemmy.mllinkfedilinkarrow-up1·1 year agoLow barrier to entry if you’re not counting visibility. Yeah you can publish to the stores, but nobody will see it unless you are ordained by the gods at Apple and Google, or you buy eyeballs (and have the capital to do so.)
Low barrier to entry if you’re not counting visibility. Yeah you can publish to the stores, but nobody will see it unless you are ordained by the gods at Apple and Google, or you buy eyeballs (and have the capital to do so.)