https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.11
VKD3D_CONFIG=dxr
won’t be needed anymore and many changes,fixes too.
https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.11
VKD3D_CONFIG=dxr
won’t be needed anymore and many changes,fixes too.
A one to two percent uplift in Starfield will probably not amount to much for the Deck, but I’m interested to see how it plays on the OLED anyways when it comes in. The new drivers and the faster RAM are bound to be something interesting, anyway.
the latest update broke starfield on the deck, so it’s not even playable until Bethesda experiences a drop off in players and patches the game again.
oh really? god that sucks. you thought the new patch would’ve helped the performance if at all. ah, well.
yeah. if you open up the game, go into the menu for quests, and then go back out the entire deck crashes.
I had the same problem. When I deleted all the configuration files and everything was working fine.
I investigated what could be the problem with my optimal performance settings for SD and I think I found the cause.
See if you have bGroupRenderAllShadows=1 in StarfieldCustom.ini. This item with the value 1 causes the shadows to flash in the character menu and after a while it freezes and restarts Steam on SD. Just set it to 0 or delete it. It helped me.