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Joined 1 year ago
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Cake day: August 3rd, 2023

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  • That’s exactly what it is yeah. 22 years (or 20 for the boy) before they’ll be eligible for parole. If they’re deemed to still be a risk to the public then they won’t be released.

    The UK doesn’t do life sentences with no eligibility for parole. Every sentence will include eligibility for parole, with the maximum period for eligibility being around 25 years. But obviously there are still plenty of prisoners who don’t get parole and spend their entire life behind bars.


  • martino@lemmy.worldtoMemes@lemmy.mlWell then..
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    11 months ago

    That only applies to products though.

    Getting a taxi and then running off without paying is still stealing, even though there’s no theft of an actual product involved. There have always been legal ramifications for theft of services, and this is no different.

    For the record I’m not shilling for Ubisoft here. They can eat a bag of dicks. I just think the point the meme is making is based on a false premise.


  • martino@lemmy.worldtoMemes@lemmy.mlWell then..
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    11 months ago

    Hollywood was so adamant about “not downloading a car”.

    That was a meme. The original ads were always “you wouldn’t steal a car”. Someone doctored a screenshot from the ad as a joke and now there are a whole bunch of people who think the ads actually said that.




  • Why do people watch movies when books exist? They’re different mediums for delivering a story.

    I saw this thread and assumed you were talking about actual walking simulators like Firewatch or Gone Home, ones that don’t really have any gameplay mechanics besides walking and interacting with objects. But from your comments you seem to be taking issue with games like God of War, The Last of Us and The Witcher which makes me think you’re a little misguided as to what those games really are. Those games have a story but that’s not the sole reason they’re popular. They’re all groundbreaking titles in their own right from a technical perspective, they just happen to have good stories because that makes them resonate with players even more.

    It’s like how a movie with a bunch great fight scenes and no story isn’t going to resonate with audiences in the same way as a movie with great fight scenes and a story to tie it all together. It’s an important part of the immersive experience for a lot of people.