• ArcadianGh0st@alien.topB
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    1 year ago

    Saying its for the Moddershall while not having modding support is stupid. I know they’re adding it but you don’t get to use that excuse when plenty of games (Bethesda included) are still fun and fulfilling without mods. Baldur’s Gate 3 was released a month prior to this.

  • Furlz@alien.topB
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    1 year ago

    I knew from the start that the vastness of this game would be a bit of a turn off. I’d rather have a smaller map with lots of special areas and places to visit

  • Ebolatastic@alien.topB
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    1 year ago

    With how hard redditors are pushing this, it makes me almost certain that it’s exaggerated, a result of the internet journalism telephone game, or completely made up.

    • pipboy_warrior@alien.topB
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      1 year ago

      Here’s one of their responses in response to someone saying that the empty planets were boring:

      Greetings,
      Thank you for taking the time to leave a review for Starfield!
      We are sorry that you do not like landing on different planets and are finding many of them empty.
      Some of Starfield’s planets are meant to be empty by design — but that’s not boring. “When the astronauts went to the moon, there was nothing there. They certainly weren’t bored." The intention of Starfield’s exploration is to evoke a feeling of smallness in players and make you feel overwhelmed. You can continue to explore and find worlds that do have resources you need or hidden outposts to look through.

  • abeardedpirate@alien.topB
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    1 year ago

    I get that base building is mostly optional but I feel like that system could have benefited exploring these barren planets by actually setting up labs for environment testing etc.

    I mean even the transport goods missions were few and far between to the point it wasn’t really worth trying to build a huge transport factory across multiple planets to complete the orders.

    I think if Bethesda actually made sure the systems they put in the game were utilized to a fuller capacity the game would feel much better.

    Also the way to rank up skills was an interesting take but missed the mark by making a number of them extremely grindy to level as opposed to happening naturally. If they’d have put in separate conditions for ranking a skill up (allowing it to rank up via A condition or B condition) it might have taken the grind out of some of them. I know getting the explosives leveled took a lot of save scumming as half the time I killed someone with a grenade it wouldn’t register that they died via an explosive.

    It’s like they had a bunch of small teams work on separate systems and didn’t have them interact with the quest designers or the other teams and so you’re left with a lot of things just there and not utilized. It makes the meme of Bethesda leaving it up to the modders to complete the game less of a meme and just a factual statement.

    • Mindless_Consumer@alien.topB
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      1 year ago

      It’s pretty clear there was supposed to be a fuel requirement for the ships. Bases would have extended your range and had a purpose.

      My guess is they cut all that content to broaden the appeal of the game.

      • abeardedpirate@alien.topB
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        1 year ago

        bases actually do extend your jump range if your route takes you through one with an he3 farm iirc. at least I remember seeing that on a tip. Never tested to see how true it is because I could literally jump from one side of the galaxy to the other since I had 1100 fuel and a 36ly jump range.

  • JustSD@alien.topB
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    1 year ago

    I’m not telling you guys what to like but I think we already got the idea from all the 100s of other starfield related posts

    we don’t need you guys telling us the same thing over and over again

    • manofactivity@alien.topB
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      1 year ago

      You’re out of the loop. Bethesda has only just started responding to negative reviews on Steam, and their responses are what this post is satirizing

  • DarkISO@alien.topB
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    1 year ago

    Technically can be said about any game someone doesnt like… 🙄 like BG3

  • Chessh2036@alien.topB
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    1 year ago

    When I started only playing the quest lines in Starfield, basically the stuff I know Bethesda made, and stopped exploring empty planets and the same science outpost for the millionth time, I had a lot of fun with the game. The other stuff was and is just to boring.

  • ElmoTickleTorture@alien.topB
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    1 year ago

    I’m several hundred hours into my first playthrough and having fun. But I’m currently taking a break and playing something else because starfield is getting repetitive. Maybe I need to move on more with the main storyline or something.

    • OVERDRlVE@alien.topB
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      1 year ago

      this is because of the recent events of the devs saying that the people who disliked the game are wrong

  • TheRisen073@alien.topB
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    1 year ago

    “Why are most of the planets empty!?” Sir. I encourage you to build your own starship and check out a thousand planets.

  • giveitback19@alien.topB
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    1 year ago

    Looking forward to full mod support but yea it’s just boring and disappointing. I’m sure modders will make some pretty cool shit but it’s gonna take a lot to make me want to play for a fraction of how long I’ve played their other games

  • TheRealBroHam@alien.topB
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    1 year ago

    For the most part, I enjoyed my first playthrough. But after the 40-hour mark, I definitely felt like I was ready to move on and hadn’t even finished the main story yet. Thank God it’s on gamepass, I almost feel sorry for the ones who actually bought it