• grue@lemmy.world
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        9 months ago

        I understand the backdoor shortcut in Skyrim since it’s all open-world with no “levels” or cutscenes, but in a pen-and-paper game the DM can just “yada-yada” the multi-hour uneventful walk back to the entrance of the now-cleared dungeon.

    • sbv@sh.itjust.works
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      9 months ago

      DM: OMG! A portal at the bottom of the dungeon leads directly back to the inn! How convenient!

      • littleblue✨@lemmy.world
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        9 months ago

        To be fair, I’d be pretty damn skeptical of something that easy. There’s always a catch, and I’d bet dollarydoos to hexed donuts that someone in the party arriving at said inn is no longer precisely who they were going into the portal.

    • littleblue✨@lemmy.world
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      9 months ago

      That’s your inner player talking, but we all know that the DM behind the elevator fuckwith move has that goblin chock-fulla StrongBad, instead.

  • sbv@sh.itjust.works
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    9 months ago

    The last time I ran a dungeon, it was with old-school dungeon exploration rules: torches that only last an hour, rations, random encounters, and relatively slow movement.

    On top of that, the party was being chased by a squad of angry zombie drow. They’d already burned a bunch of resources, and were fairly hurt, so it was a nail biter.