I understand the backdoor shortcut in Skyrim since it’s all open-world with no “levels” or cutscenes, but in a pen-and-paper game the DM can just “yada-yada” the multi-hour uneventful walk back to the entrance of the now-cleared dungeon.
To be fair, I’d be pretty damn skeptical of something that easy. There’s always a catch, and I’d bet dollarydoos to hexed donuts that someone in the party arriving at said inn is no longer precisely who they were going into the portal.
Trick as old as the game Wizardry.
It’s often better than making them fight their way back up.
Ah, the door of Skye-R’ym!
I understand the backdoor shortcut in Skyrim since it’s all open-world with no “levels” or cutscenes, but in a pen-and-paper game the DM can just “yada-yada” the multi-hour uneventful walk back to the entrance of the now-cleared dungeon.
DM: OMG! A portal at the bottom of the dungeon leads directly back to the inn! How convenient!
To be fair, I’d be pretty damn skeptical of something that easy. There’s always a catch, and I’d bet dollarydoos to hexed donuts that someone in the party arriving at said inn is no longer precisely who they were going into the portal.