Are there games that you tried but just couldn’t get into because they feel outdated? Games that, in theory, you would enjoy, but don’t because the controls, graphics, writing, or mechanics just don’t feel good anymore. Games that, compared to today, just don’t hold up to your standards.

I recently tried playing Heroes of Might and Magic III, and I realized that a lot of the invisible language used through game design from that era, I do not understand. There are many things that the game didn’t explain, and I assume they were just understood by players. Not only that, but I imagine there was a lot of crossover between video games and board games back then, so maybe that language was used as well. I ended up downloading a manual and putting it on my second screen and I get it and played it, but it just wasn’t for me.

I also dropped Mirror’s Edge, but this time it was because of the graphics. It looks and feels great, but the graphics give me a headache. There is way too much bloom, and for some reason, there are some parts that look like the imaginary lens has been covered in Vaseline. This didn’t bother me before, but my eyes are not used to it anymore.

There are also games like the first two Tony Hawk Pro Skater games that I can’t fully get into because they’re missing mechanics from the later games. The levels and controls feel great, but they don’t feel complete without those mechanics. It keeps me from enjoying the games as much as the others.

Please share yours!

  • otp@sh.itjust.works
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    1 year ago

    Also, switch from “Shift” to “Set”.

    Shift is little kids’ mode. Set is normal mode. Too bad it’s set to easy by default

    • Laticauda@lemmy.ca
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      1 year ago

      Although the original commenter’s mileage may vary considering they complained about too much grinding, so I don’t think their issue is with the game being too easy.

    • timo_timboo@lemmy.world
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      1 year ago

      I always thought about the differences of these 2 modes, but never tried it out. What exactly does it change?

      • Saint_Bandit@lemmy.ca
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        1 year ago

        You know how in default when you are in a battle and knock out an opponent’s pokemon, it tells you what they’re going to put out next and asks you if you’d like to switch pokemon? That’s ‘switch’ mode, in ‘set’ mode you aren’t asked that and have to use a turn to switch pokemon if you’re at a type disadvantage, meaning they get a turn of damage or set up. Really makes you think about strategy a lot more, and is integral to challenge runs like nuzlockes.

      • Snarwin@kbin.social
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        1 year ago

        In “set” mode, the game doesn’t ask you if you want to switch every time an opposing trainer sends out a new pokemon.