FirmDistribution@lemmy.world to Games@lemmy.worldEnglish · 13 days agoBethesda roadmap: more Fallout is coming, Starfield support continues, but Elder Scrolls VI is the main prioritywww.gamingonlinux.comexternal-linkmessage-square43linkfedilinkarrow-up1101arrow-down15cross-posted to: gaming@lemmy.zip
arrow-up196arrow-down1external-linkBethesda roadmap: more Fallout is coming, Starfield support continues, but Elder Scrolls VI is the main prioritywww.gamingonlinux.comFirmDistribution@lemmy.world to Games@lemmy.worldEnglish · 13 days agomessage-square43linkfedilinkcross-posted to: gaming@lemmy.zip
minus-squareZahille7@lemmy.worldlinkfedilinkEnglisharrow-up2·12 days agoWhy not? People mod New Vegas all the time. I last played it with the randomizer mod and I loved the chaos it brings.
minus-squarems.lane@lemmy.worldlinkfedilinkEnglisharrow-up1·12 days agoFNV is on Gamebryo. I’m making the assumption that the new Obsidian Fallout will be on Unreal like Obsidians modern games.
minus-squareZahille7@lemmy.worldlinkfedilinkEnglisharrow-up1·12 days agoYou can still mod unreal games? Although I’ve had varying success with that. Most recently with Dishonored because you need a separate program to properly mod the games.
minus-squarems.lane@lemmy.worldlinkfedilinkEnglisharrow-up1·12 days agoWith extreme amounts of effort you can do small things. Modding gamebryo/creation is as easy as loading xedit and playing around.
minus-squareBigBananaDealer@lemmy.worldlinkfedilinkEnglisharrow-up1·10 days agoi genuinely wouldnt even play it if obsidian uses unreal
Why not? People mod New Vegas all the time. I last played it with the randomizer mod and I loved the chaos it brings.
FNV is on Gamebryo.
I’m making the assumption that the new Obsidian Fallout will be on Unreal like Obsidians modern games.
You can still mod unreal games? Although I’ve had varying success with that. Most recently with Dishonored because you need a separate program to properly mod the games.
With extreme amounts of effort you can do small things.
Modding gamebryo/creation is as easy as loading xedit and playing around.
i genuinely wouldnt even play it if obsidian uses unreal