- cross-posted to:
- gamedev@programming.dev
- cross-posted to:
- gamedev@programming.dev
I did write in my blog regarding D&D, it’s evolution and changes done, and what I think could improve the game. And learnings from other games. Maybe this is a good read for ya’ll.
Feedbacks, discussion and other topics related are welcome.
Thanks in advance for the reading.



I’ve run customized DnD for a few years. It can be a lot of fun if you’re the type of person who enjoys creating and balancing mods for their games. Eventually, I got bored of the limitations of the system, and 5.5e killed my interest altogether.
After a few attempts at changing game system, I simply quit the campaign and told my group why.
Sometimes people just need a gentle push. I tried “Let’s play something else! No? Okay, DnD it is” for years and it didn’t work, so I told them, without half measures, I would not play DnD anymore.
They still play DnD with other friends of theirs, but now they are willing to make an honest attempt at trying other stuff, too.