• SkyezOpen@lemmy.world
    link
    fedilink
    English
    arrow-up
    12
    ·
    10 months ago

    Did this change? It was about a decade ago. I could develop and test on an emulated device, but testing on hardware was 100% locked behind a $100 paywall.

      • SkyezOpen@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        arrow-down
        1
        ·
        10 months ago

        It mentions the apple developer program which is what I assume the 100 dollar subscription is. I keep seeing people say dev accounts are free but any tools beyond the dev environment are paywalled.

        I wasn’t even talking about app stores; I never published anything to Google play, just loaded through usb from android studio. The apple program didn’t allow even that.

        • reddig33@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          10 months ago

          Before TestFlight was a thing, you could self-sign your own apps (.ipa) and install them to local devices through iTunes over a USB cable connected to the device. The developer signing certificate for this was/is free, included when you sign up for the free version of Apple Developer account.

          Nowadays it looks like you can still do this directly from Xcode. See section: “Connect real devices to your Mac”

          https://developer.apple.com/documentation/xcode/running-your-app-in-simulator-or-on-a-device

          *The mention of Apple Developer Program in the bullet points of this section is an “if” and is optional. It’s not required for testing apps on local devices.