simple@lemm.ee to Games@lemmy.worldEnglish · 5 months agoIntroducing PCSX2 2.0!pcsx2.netexternal-linkmessage-square5fedilinkarrow-up172arrow-down11 cross-posted to: opensource@jlai.lujlr@jlai.lupcgaming@lemmy.caopensource@programming.devemulation@lemmy.mlemulation@lemmy.worldgamepreservation@preserve.gamesgames@sh.itjust.worksgames@lemmit.online
arrow-up171arrow-down1external-linkIntroducing PCSX2 2.0!pcsx2.netsimple@lemm.ee to Games@lemmy.worldEnglish · 5 months agomessage-square5fedilink cross-posted to: opensource@jlai.lujlr@jlai.lupcgaming@lemmy.caopensource@programming.devemulation@lemmy.mlemulation@lemmy.worldgamepreservation@preserve.gamesgames@sh.itjust.worksgames@lemmit.online
minus-squaredinckel@lemmy.worldlinkfedilinkEnglisharrow-up9·5 months agoThat’s a loaded list. I’m very excited about the changes to plugins. Those have always felt a little unfinished, and specifically when it came to controller bindings, it was a pain in the ass. The usage of SDL should improve that massively
That’s a loaded list. I’m very excited about the changes to plugins. Those have always felt a little unfinished, and specifically when it came to controller bindings, it was a pain in the ass. The usage of SDL should improve that massively