simple@lemm.ee to Games@lemmy.worldEnglish · 1 month agoDoom Eternal's new official mod support includes 'the very same tools' used to create the gamewww.pcgamer.comexternal-linkmessage-square27fedilinkarrow-up154arrow-down10 cross-posted to: pcgaming@lemmy.ca
arrow-up154arrow-down1external-linkDoom Eternal's new official mod support includes 'the very same tools' used to create the gamewww.pcgamer.comsimple@lemm.ee to Games@lemmy.worldEnglish · 1 month agomessage-square27fedilink cross-posted to: pcgaming@lemmy.ca
minus-squareWaterSword@discuss.tchncs.delinkfedilinkEnglisharrow-up1·1 month agoCool to see behind the scenes at modern IdTech tools
minus-squareDark Arc@social.packetloss.gglinkfedilinkEnglisharrow-up1arrow-down1·1 month agoI wish they released the engine like they used to. IdTech whatever version we’re on now has to be epic.
minus-squareWaterSword@discuss.tchncs.delinkfedilinkEnglisharrow-up0·1 month agoIt’s kind of awesome to think every call of duty game, valve game and Id software game still all use an engine that originated from quake!
minus-squareDark Arc@social.packetloss.gglinkfedilinkEnglisharrow-up0arrow-down1·edit-21 month agoI don’t know if they really do… I mean they’re derived from it, but it’s pretty unlikely any of the quake code is in CS2 or the latest call of duty. Quake is definitely a legend regardless, just for creating the PvP FPS scene.
Cool to see behind the scenes at modern IdTech tools
I wish they released the engine like they used to. IdTech whatever version we’re on now has to be epic.
It’s kind of awesome to think every call of duty game, valve game and Id software game still all use an engine that originated from quake!
I don’t know if they really do… I mean they’re derived from it, but it’s pretty unlikely any of the quake code is in CS2 or the latest call of duty.
Quake is definitely a legend regardless, just for creating the PvP FPS scene.