- cross-posted to:
- microblogmemes@lemmy.world
- cross-posted to:
- microblogmemes@lemmy.world
One of the Bioware devs posted that something like 92% of players were heavily to entirely Paragon despite them putting a lot of effort into Renegade content. People want to care about others, even virtual folks. You get invested.
I think it’s funny when you do something bad to video game characters.
I think it’s good to be able to empathize with fiction, to naturally resist the choice that hurts people or things, even if it’s fake.
But yes yeeting a fictional child over a building can still be hilarious to watch.
Especially considering we’re entering an era where NPCs / robots are getting more and more human-like. Smh it feels more twisted to mistreat an android or AI-NPC than some vacuum or stickman NPC.
Fun fact: 96% of the population have at least normal levels of empathy
The other 4% are playing EvE Online.
Conclusion: spreadsheets corrupt human empathy.
*Looks at capitalism*
…Checks out.
Because it’s my first run. First run is always the PARAGON OF MORALITY™ run.
I’m only an evil dick who doesn’t care about the consequences when I am fully prepared to handle the consequences. And also know where the biggest weapons are.
Undertale leans super hard into this
Least in games the good you do is rewarded. In real life the phrases " no good dead goes unpunished" applies more often then it should.
Fable. The only way to get the best bow in the game is to sacrifice a lot of innocent people.