So I’m getting a 6650XT I read that it does run ray tracing but I’m seeing a lot of different results as to if AMD ray tracing is supported on Kubuntu 23.04, or even Linux in general. Anyone have experience with this card?

  • the_abortionat0r@alien.topB
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    10 months ago

    RT is a clown show for any config today.

    That said, I just tested doom eternal maxed 1440p with RT FSR performance (not gonna lie this game scales well) and was getting 220~300fps depending on the scene even with observed recording at 240fps 60MBs native res on my 7900xt.

    RT was the limiting factor by far though.

    • Petra_321@alien.topOPB
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      10 months ago

      That’s pretty good. But I have read that as well that doom is an exception because it’s runs really well. Also I’m only gaming at 1080p which I’m assuming will increase performance but marginally probably.

      • the_abortionat0r@alien.topB
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        10 months ago

        Marginally? No, people over estimate 4k needs on modest settings while forgetting that playing at 1080p gives you quite a bit of elbow room.

  • Recipe-Jaded@alien.topB
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    10 months ago

    eh, raytracing isn’t worth the loss in FPS in my opinion… Though, I’m running a 2080ti, so I’m biased

  • Synthetic451@alien.topB
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    10 months ago

    Raytracing is generally slower on AMD than Nvidia to begin with, and RADV’s implementation is slower than its Windows counterpart. Nowadays, if you don’t have a 3080 or above equivalent, it isn’t worth enabling IMHO.

    I’ve seen benchmarks saying that the Radeon 7900XTX is generally 10% slower than Nvidia 3090 on Windows, so expect that gap to widen on Linux.

    Personally, I think it isn’t really worth enabling on AMD GPUs in Linux at the moment.

  • CNR_07@alien.topB
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    10 months ago

    Not worth the performance loss but it does work perfectly fine.

    The only game were RT is actually usable with lower end Radeons is FH5. I’m running FH5 at max settings, max RT, 1440p with +80 FPS.

  • pollux65@alien.topB
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    10 months ago

    I have a rx 6700 and ray tracing does work if your using mesa 23.2.1 or above especially mesa 23.3 will have another big boost in performance for ray tracing as valve devs have been working on it for a while. Idk what mesa version kubuntu uses so you would have to check that

    But in general ray tracing isnt rlly worth it for a mid range card

  • NeedleworkerKey999@alien.topB
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    10 months ago
    1. The benefits of RT are not worth the hit on frame rate for any but the highest level cards.

    2. Don’t use an Ubuntu distro it’s a server focused os meant mostly for servers. Use Fedora (or Nobara), a non-Manjaro Arch distro (Garuda, Arch, Bazzalt, EndeavourOS) or Suse Tumbleweed.

  • -Amble-@alien.topB
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    10 months ago

    RDNA2 is inherently quite slow at ray tracing even on Windows, and on Linux the current state of RADV leaves it performing 30-50% slower than Windows. Speaking as a 6600 XT owner who experiments with ray tracing out of curiosity: you won’t actually be able to play any games with ray tracing, it simply doesn’t make any sense unless you like playing at 20 FPS.

    As for support, if your distro has Mesa 23.2 then RT support will be enabled by default, and the performance gap will inevitably improve with more updates. But that GPU is never going to deliver playable RT performance in games.

    • Matt_Shah@alien.topB
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      10 months ago

      Actually a RX 6600 is even faster at RT than a RTX 3050 except in nvidia sponsored games. But below an RX 6700 XT it is not worth the performance hit in my opinion. Also RT is still about 20-25% slower in mesa radv than amd’s windows driver. Maybe the amdgpu-pro and amdvlk are faster at RT, but obth of them don’t seem to be as amture as mesa radv.

  • Full-Slack-Developer@alien.topB
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    10 months ago

    rx 6650xt owner here, ray tracing isn’t worth it.

    Control is the only game I’d describe as playable with RT.

    Control 1080p high with medium RT (so only reflections RT) runs always under 60.

    Ratchet and Clank: Rift Apart 1080p medium with RT reflections high (which is the minimum) and RT draw distance 1 (also minimum) I get between 20 and 30 fps.

    Hogwarts Legacy 1080p medium with low RT reflections also ran like crap.

    All this was tested on Arch Linux with the recent Mesa 23.2 which is the one that introduced RT by default and huge optimizations.

    rx 6650xt is great for non-RT 1080p gaming and good enough for low-end 1440p gaming. You can get pretty much any game except Alan Wake 2 and Starfield to run at 1440p60 with medium or high settings, older games like War Thunder (max settings except MSAA) and GTA 5 (max settings except MSAA) run great at over 100fps except GTA 5 has some dips in traffic.

    Overall I’d recommend 1080p high refresh rate for this GPU and you’ll have a great time with high settings, but if you for some reason have a bigger screen, the GPU runs 1440p60 fine with at least medium settings.

    • Petra_321@alien.topOPB
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      10 months ago

      Sweet thank you! I’m fine with no RT was just genuinely curious because the card will be here Monday. Appreciate your answer. 1080p high fps will be what I use lol.

  • VVine6@alien.topB
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    10 months ago

    Been playing Metro Exodus EE yesterday on Ultra RT at 3440x1440 on an 7900xtx. 90fps avg and game looks mighty fine. Same does not uphold for all RT games though, Cyberpunk does not reach playable fps with RT enabled.

    • random_reddit_user31@alien.topB
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      10 months ago

      Not really comparable. The 7900 XTX is significantly faster at RT than a 6650XT. The 6650XT might as well not have RT, especially when factoring protons overhead. Even on windows it’s a joke. It’s like buying a 50cc bike and hoping it will hit 150 mph.

  • gtrash81@alien.topB
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    10 months ago

    Raytracing is not worth it.
    There are only 3 or 4 games, that look beautiful enough to compensate for
    the performance hit.